ZANG TUMMM TUMB ARTICLES “the first draft of history”

FRANKIE

After using last months and this months tips I can now get 98% but Im having trouble getting that last 1%, can anyone help? Thanks to G. Longstaff and M. Mochan the wonders of the ZTT and other rooms have been revealed.

THE ZTT ROOM

There are two methods to get past the bullets. You can wear the flak jacket and shoot away the wall but the second method is easier, especially if you have no jacket. Move to the far left of the room and start shooting. Miraculously the wall will be shot away even though you arent facing it. If you complete the puzzle you can go to the shooting gallery or you can go to talking heads if you press one of the three buttons at the bottom of the screen.

TALKING HEADS

This is quite a simple game to complete. Just shoot out the top blocks and shoot through them until you have to move to avoid being shot. Then move to the bottom of the screen and quickly back to the top and start shooting. By alternating between the top of the screen and the bottom it is possible to slowly chip the Russians points away.

SEA OF HOLES

This room is more frustrating than anything so just persevere and you will finally complete after a bit of practice.

RAID OVER MERSEYSIDE

To complete this game just aim your gun near the top or middle of the screen and keep the streams of bullets coming out. It shouldnt be to much hassle to get through without losing any pleasure points.

THE SHOOTING GALLERY

When you have shot at your target it is possible to save time but pressing the firebutton again even though the booklet says you have to go to the bottom of the screen.

THE MURDER MYSTERY

This is very easy because it is always Mr Straight but before you can reveal this you must first find all 23 clues.